XP: Dungeon Blocks

This mod adds a series of blocks with unique mechanics, making it ideal for dungeon mods.

File Details

dungeonblocks-1.0.0-forge

  • R
  • Feb 9, 2026
  • 164.46 KB
  • 100
  • 1.20.1
  • Forge

File Name

dungeonblocks-1.0.0-forge.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:xp-dungeon-blocks-1453132:7600759")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Thanks to the entire Everyday Experience team who helped me with testing. This mod will continue to add many more special blocks, decorative blocks, and event mechanics.

Release

- Event blocks (Wave Spawner and Boss Spawner) now cancel the event when broken in Creative mode.

- Custom loot tables have been added; these can be changed via datapack.

- The mod configuration path has been changed from Config/dungeonblocks to Config/everydayxp/dungeonblocks (this is to keep all my mods better organized).

- Five new dungeon mechanic blocks have been added:

Spikes: A spiked surface that deals periodic damage to entities that walk on it.
False Floor: A trap floor that breaks when stepped on, ideal for surprise falls.
Flame Trap: A fire trap; this block casts a flame in one direction and requires power to operate.
Directional Jump Pad: A platform that launches the player in a specific direction.
Vertical Jump Pad: A platform that launches the player vertically for high jumps.