WynnIris 1.2.0 for 1.21.11
Curse Maven Snippet
What's new
WynnIris 1.2.0
Ambience Packs (New)
Shader profiles that switch automatically as you explore. An ambience pack bundles multiple shader configurations mapped to Wynncraft regions, and WynnIris swaps between them as you cross borders.
- In-game region editor for drawing your own zones
- Preset system for saving per-profile tweaks into the pack
- Works with Distant Horizons and Voxy
- Load from folders or
.wynnambience.zipfiles
> <u>IMPORTANT:</u> For smooth transitions, enable Prewarm Cache in the ambience pack settings. This compiles all shader profiles at startup so region switches happen instantly with no stutter. > > The trade-off is longer initial load vs momentary freezing when crossing into new regions.
You can download and share ambience packs in the WynnIris Discord. (I have posted a large sample pack for people to try out)
- Sodium 0.8.13 support
Bug Fixes
Sodum
- Added support for Sodium 0.8.13
Beacons
- No longer shows shadows for beacons hidden by Wynntils
Skybox
- Improved fade-in/fade-out of skyboxes
Entities
- Emissive mob textures (glowing eyes, etc.) now glow per-pixel instead of lighting up the entire model
- Black/white tinted armor no longer turns brown in dark areas on BSL and Complementary
- Nameplate backgrounds no longer render as a big opaque box on Super Duper Vanilla
Voxy
LOD terrain no longer vanishes when a custom skybox is active
Fixed a crash when switching worlds
If you run into issues or have feedback, you can join the WynnIris Discord and we will be happy to help you!
This mod has no additional files

