WorldWeaver Neoforge

An unofficial port of the BetterX team utility mod for NeoForge loader that aims to streamline common modding tasks, especially those related to world creation

File Details

worldweaver-21.0.19 [1.21.1]

  • R
  • Feb 24, 2026
  • 2.06 MB
  • 168.6K
  • 1.21.1+1
  • NeoForge

File Name

worldweaver-21.0.19.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:worldweaver-neoforge-1422284:7672397"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Fixes

  • Fixed an issue where TerraBlender biomes from other mods (for example, Regions Unexplored) could generate with incorrect placement/scale (too small, fragmented, or misplaced).
  • WorldWeaver now preserves external biome placement for non-Wover biomes instead of remapping them through Wover biome pickers.
  • Fixed Enderscape + TerraBlender + BetterEnd compatibility in The End:
    • Enderscape biomes now appear correctly (instead of mostly void biomes only).
    • Enderscape surface/substrate rules are now preserved during Wover surface rule rebuilding.
    • This restores proper Enderscape ground blocks (e.g. veiled/celestial/corrupt surfaces), allowing trees and large vegetation to generate normally.

Technical Notes

  • Improved TerraBlender End biome category import handling to avoid category overlap conflicts (which could push biomes into the wrong placement bucket).
  • Re-injected Enderscape surface rules when Enderscape biomes are present in the End, so biome-specific vegetation placement conditions can pass.

Important

  • Existing chunks will not be retroactively fixed.
  • Create a new world or explore new chunks to see the full effect of these changes.