worldsreborn2.0.jar
Curse Maven Snippet
What's new
Hello! I just added a pretty big content update to Worlds: Reborn... It's called the Afflicted Lands. This biome was added to be an alternative for going to the Deep Dark for XP, but it isn't a replica. The Color Scheme was inspired by the Rotten Caverns from Deep Dark Regrowth by Clorofite. The Afflicted Lands are chunks of Savanna biomes overrun by a deadly fungus outbreak. What's in this biome?
The Afflicted Lands
- Sculk Equivalent(rotten mass)
- A new wood type
This wood type was hardened by the fungus, so instead of needing an axe to mine it, you need a pickaxe, since it's became hard as stone.
- New functional items(Such as the illuminating lens, which gives every player currently alive the glowing effect)
- New infected mobs(Afflicted Cow, Afflicted Pig)
- New structure: The Hive Tree(A giant fungal formation guided by hive crystals, to become wide. This was a settlement for an unsuspecting human who ended up tragically passing from the spores.)
And More!
Secondary Content
- The Stray Tower
A new structure that spawns in Snowy Biomes, home to loot filled with freezesteel
Fixes
- Fixed Voracium Armor Durability
This was probably one of the biggest problems with the mod prior to this update. I completely overlooked this and didn't realize the armor feature in MCreator totally bugged out on me.
- Removed Conjure Fire/Ice and Fire achievement
- Added Guardian Angel Crafting Recipe
- Buffed Guardian Angel
- Added Bauble Slots to certain Baubles
The bauble slots missing were another issue. I originally made Worlds: Reborn for a private modpack for me and my friends that already had said slots without Worlds: Reborn, and completely overlooked this for anyone who would want to play the mod with it as the only curios file.
Enjoy the update! It took me some time to make some of the textures and to brainstorm the whole thing. :)
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