promotional bannermobile promotional banner

WorldEdit

In-game Minecraft map editor - build bigger things more quickly!

File Details

WorldEdit 7.4.0 Beta 3 (NeoForge/Fabric for MC 1.21.11)

  • B
  • Jan 3, 2026
  • 6.61 MB
  • 9.1K
  • 1.21.11
  • Fabric + 1

File Name

worldedit-mod-7.4.0-beta-03.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:worldedit-225608:7411521"

NeoForge

implementation "curse.maven:worldedit-225608:7411521"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

 

Running a Bukkit(/Spigot/Paper) server? Get WorldEdit from here instead: https://dev.bukkit.org/projects/worldedit

 

Changes in 7.4.0 Beta 3

  • Added a //replacebiome command to replace biomes in a selection by a given mask
  • Improved reliability of tree generation systems, to attempt to partially mimic old functionality
  • Fixed an issue where the revolve command can be off centre in some situations
  • Tweaked block property system to reduce memory usage and improve performance during startup
  • Deprecate some remnants of the fast mode system that are superseded by the side effect system
  • Fixed the hand, offhand, and pos1 patterns not showing in suggestions

Overall changes in 7.4.0

  • For a more in-depth look at the new features, check out this article
  • Added a -c option to //regen to output to clipboard
  • Added #clipboard mask, to mask against blocks that match the clipboard
  • Added a #fullcube mask that matches all blocks that fill an entire cube
  • Enables the new experimental snapshot mode by default for new setups
  • Added command completions for available schematic files to schematic commands
  • Added a //registry command to search available registries
  • Added an adjacency mask (~) to mask blocks that are adjacent to other blocks
  • Added an -m flag to the //distr command to mask included blocks
  • Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard
  • Added the ability to use any other pattern in the type applying pattern
  • Added the ability to source from the clipboard via //deform
  • Added an extend selection mode for polygon selections
  • Added a //revolve command to paste a rotated copy of a selection around an axis
  • Added a //replacebiome command to replace biomes in a selection by a given mask
  • Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support
  • Fixed block limits not applying to the //update command
  • Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8
  • Deprecate some remnants of the fast mode system that are superseded by the side effect system
  • Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading
  • Fixed the hand, offhand, and pos1 patterns not showing in suggestions

For more information, check out this post that covers some of the main new features in detail!

 

Read the WikiChat with UsReport a BugSource Code