WorldEdit

Mods
7,282,659 Downloads Last Updated: Aug 12, 2019 Game Version: 1.12.2

File Details

Filename worldedit-fabric-mc1.14.4-7.0.1.jar
Uploaded by me4502
Uploaded Aug 12, 2019
Game Version Fabric
Size 2.03 MB
Downloads 67,630
MD5 de64d379362a2c8cbd1023685725f06b
Supported Modloader Versions
Fabric
Supported Minecraft 1.14 Versions
1.14.4

Changelog

 

Changes in 7.0.1

  • Fix source masks using EdiSession instead of clipboard

 

Fix bug with spaces in suggestions

 

Fix schematic list box loading schematics with spaces in path

 

Improve //thru (and navwand) in some cases

 

Fix error when /up was used below the world

 

Fix /up -f using glass anyway.

 

Fix suggestions for quoted strings

 

Improve suggestions for mask intersections

 

Fix setting biomes in unloaded chunks

 

BlockStateHolder now extends Pattern (API enhancement)

 

Skip invalid blocks when schematic versions are mismatched

 

Add -e/-b/-m flags to stack and move, just as copy/paste have

 

Fix //center for selections with even-sized height

 

(Fabric) Fix setting tile entities

 

(Forge) Update to latest Forge builds (28.0.45+ required!)

 

(Fabric/Forge Single-player) Fix wrong blocks being used when switching
between worlds generated at different times/with different mods

 

Improve //naturalize over large areas

 

Fixed //restore with 1.14 worlds

 

Added item brush support to WorldEdit for Bukkit (Formerly just Forge)

 

Create an internal state ID mapping for performance

 

Improve rotation for some blocks

 

Added .self permission node to undo/redo to only allow undoing and redoing own history

 

Improve sponge schematic implementation

 

Re-add the delchunks command

 

Added 1.14 blocks, items, tags, etc to the API (Remains compatible with 1.13)

 

Made the navigation and selection wands normal tools that can be rebound per-user with //selwand and //navwand

 

Added //wand -n to get the navigation wand

 

Improved movement of paintings

 

Allow command suggestions for selectors

 

Allow block replacer to work with tile entities

 

Fixed pasting leashed entities

 

Fixed setting player heads with names

 

Added a mask flag to //count

 

Setup pagination for //distr

 

Fixed an entity-related error being caused by plugins improperly using Spigot

 

Fixed gravity brush

 

Modify chunk batching for performance

 

Further legacy schematic loading improvements

Related Projects

Required Dependency