worldedit_selection_overlay-1.5.1.jar
Curse Maven Snippet
What's new
Changelog
1.5.1
Added
- Added a nested overlay settings toggle to hide the internal selection grid while keeping the outer boundary and ruler visible.
Changed
- Selected isolated blocks and fluids now force full brightness through vanilla chunk rendering and final vertex paths, not only shader/Sodium-like paths.
Fixed
- Fixed block isolation in LabyMod/LabyFabric environments that bypass vanilla block render calls.
- Fixed selected isolated blocks staying too dark in non-Iris rendering.
This mod has no additional files

