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WorldEdit Selection Overlay

Make your WorldEdit selections visible, readable, and predictable.

File Details

worldedit_selection_overlay-1.1.0.jar

  • R
  • Mar 17, 2026
  • 30.40 KB
  • 13
  • 1.21.11
  • Fabric

File Name

worldedit_selection_overlay-1.1.0.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:worldedit-selection-overlay-1488534:7771502"
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WorldEdit Selection Overlay 1.1.0

Added

  • Full cuboid visualization (outline + surface grid), similar to WorldEditCUI.
  • Overlay toggle hotkey (default: O).
  • The hotkey is now configurable in Options -> Controls.
  • Dedicated Controls category: WorldEdit Selection Overlay.
  • Persistent overlay state (ON/OFF) across world/server/game restarts.

Changed

  • The mod now runs in CUI_ONLY mode: selection data is read from WorldEdit CUI packets, not chat messages.
  • Rendering was optimized with geometry caching, adaptive grid density, and draw-on-demand behavior (only when selection exists).

Fixed

  • Removed automatic we cui chat command sending in CUI_ONLY mode, which could trigger “commands unavailable” messages in lobby servers.
  • Fixed Controls localization so users no longer see raw translation keys (key...) instead of proper labels.

Notes

  • No breaking changes for existing users.
  • Config remains lightweight: a tiny file with a single persisted setting for overlay state.