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Workhand Tool

Pickaxe and shovel for every material — 4 grades each, unlocking 3×3 to 5×5 area mining. Durability, speed and enchants always match vanilla.
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Workhand Tools (0.0.0-beta.12)

File nameworkhand_tools-26.2-neoforge-0.0.0-beta.12.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Aug 7, 2026
Downloads
5
Size
69.0 KB
Mod Loaders
NeoForge
File ID
8596732
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:workhand-tool-1640361:8596732"

Learn more about Curse Maven

What's new

v0.0.0-beta.12 - Item Model Definitions Fixed

Fix

  • Issue: Item textures displayed as magenta placeholders in creative inventory and hand. Root cause: missing item model definition files in assets/workhand_tools/items/.
  • Resolution: Added items/*.json definition files for all 25 items (12 pickaxes + 12 shovels + 1 stick), each referencing the corresponding model in models/item/.

Technical Changes

  • Added WorkhandPickaxeItem — custom Item subclass using vanilla pickaxe property configuration.
  • Refactored ModItems.java — individual DeferredItem registrations for each tool, replacing generic loop-based approach.
  • Created 25 JSON files: assets/workhand_tools/items/{item_name}.json with model pointers to workhand_tools:item/{item_name}.

Developer Notes

In NeoForge 26.2, items requiring model definitions (tools, pickaxes, shovels) need both:

  1. Model JSON: assets/namespace/models/item/name.json (visual geometry and parent)
  2. Item definition: assets/namespace/items/name.json (data component linking to model)

Omitting item definitions causes Minecraft to render the missing-texture magenta placeholder.

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