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BoringEndGame (V10 Snapshot 2w06c) (1.17.1, 1.16.5, 1.15.2)

A WIP Conquest/RPG mod, featuring classes and progression similar to games like Terraria!

File Details

BoringEndGame V10 Snapshot 2w04b

  • B
  • Jan 6, 2021
  • 60.24 MB
  • 169
  • 1.15.2

File Name

BoringEndGameV10_Snapshot_2w04b.jar

Supported Versions

  • 1.15.2

Update Part 1 (There will be a snapshot 2w04C)

 

REMEMBER TO BACK UP YOUR WORLDS BEFORE USING THIS SNAPSHOT.

 

New Content

Healing Herbs have been added into the game (Non Functional)

Added Ruby, Thanium, and Prismarine Greataxes into the game.

Added one new structure with 2 variants called the Desert Tower. One has no mob spawners while another has better loot and mob spawners. (This was intended to release in snapshot 2w03e)

Iron Bomb added, as a stronger version of the Gunpowder Nades.

Chocolate Milk added (Improved Milk Bowl, gives some speed and removes all potion effects too.)

Milk in a Bowl added (A stackable version of milk buckets)

 

Misc Changes

Iron, Silver, and Bronze great axe sprites had minor edits.

Fixed damage values of the Iron Greataxe.

Ruby Axe harvest level changed from 1 to 4. (oops)

Thanium Armor and Tools can now be repaired using Thanium Gems. (oops)

Viking Warships can now spawn with Iron Greataxes.

Flying Skull AI tweaked (Now spawns in groups of 3 to 4 rather than 2 to 4, also slowed down a bit.)

Glow Squid AI tweaked (Should attack players consistently now)

Drowned Skeleton AI tweaked (Increased HP and drops arrows upon death)

Mushroom Warrior spawns decreased from 8 to 4.

Easter Egg mobs AI tweaked (Fixed not hostile to player issues)

Added 0.5 knockback resistance (similar to ravagers) to Target Dummies to keep them in place more often.

Tribal Pigmen gain a strength 1 buff alongside a slowness 1 debuff after getting attacked. Beware of attacking them early game.

Gunpowder Nades updated and fixed.