WoodMek - Wood for Makanism

A Mekanism addon that adds more utility for wood progression into the late game.

File Details

woodmek-7.5.0

  • R
  • Jul 4, 2025
  • 4.90 MB
  • 17
  • 1.21
  • NeoForge

File Name

woodmek-7.5.0.jar

Supported Versions

  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:woodmek-1292973:6730614"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[7.5.0] - Sound Events

  • Added sounds to the flare (both for shooting and locking)
  • Added a full DefferedSoundType for Transformer block, including Break, Step, Place, Hit and Falling onto the block

[7.0.0] - Flaregun, Hardwood tools and hammer

  • Added Hardwood set of tools (Slightly better than Iron), added Azalea tool set which is slightly better than netherite tools.
  • Added a Hardwood Hammer which mines a 3x3 area (only of the same type of block
  • Added a temporary cooldown to the chisel and change to the texture (which changes back after the cooldown)
  • Added a Flare gun for testing which branches of the chisel cool down. Custom cooldown bar (coloured), with partical trail when shot.
  • At the moment it has no recipe.

[6.5.0] - Mini hazard block

  • Added a new mini hazardblock

[6.4.0] - Polished hardwood Block (2 varients)

  • Added a new polished hardwood blcok to go with the new lamp with 2 varients, dented and undented

[6.3.0] - Retexture

  • Rextured the base hardwood items and added hardwood bricks