Description





The mod adds a total of 14 new ores,
7 natural from the overworld
2 new ores from the nether
and 3 new ores from the end.
There are also ores that can only be obtained via merging with another ore

TIN:

Tin is a common and pretty much usless material. It is used to combine copper with it, making bronze
Bronze:

Bronze is cheap iron, great for early the early game tools and armour

Crafted using tin and bronze
Platnium:

Platnium is a stronger version of iron
Jade:

A material similar to gold, same as diamond but less durable and more common
Ruby

A gem close to diamond
Sapphire

A gem very similar to diamond
Silver

More durable but a bit slower gold (64 durability still usless)
Titanium

An alloy made from iron and platnium, two times more durable than iron but slower. Can be used to skip smithing

you can smith titanium with netherite, without needing to have diamond or with magnetite
Opal

The rarest and strongest ore from the overworld
Black Opal

Opal but stronger and black, only generates in the nether, it is the best ore from the nether but dosent have that much durability
Magnetite

Knockoff netherite, weaker but more common, very close to the lodestone
Wolframite

A ore from the end used to make tungsten
Scheelite

Another ore needed to make tungsten
Tungsten

The strongest ore from the mod

More ores and (maybe) jewelery coming up!
(might not be so soon)


