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WizardTech is a mod about building machines to improve ingot production, get new metal alloys, mix substances and building weapons and equipments of all kinds.

Description

WizardTech is a mod about building machines to improve ingot production, get new metal alloys, mix substances and building weapons and equipments of all kinds.

 

This mod is still on early stages, and much will change with time.

 

This is a pre-alpha version, this mod is NOT ready yet, not by far, use it only on a test world to explore the future features in creative mod!

 

NEW ORES:

Caliche (Light Brown on Yellowish substract); height 32-64, 12 Groups per Chuck, 16 Ores per Group. Specific Biome Only: Desert, Desert Hills and Badlands.

Chromite (Silver Chrome); height 4-32, 4 Groups per Chuck, 6 Ores per Group.

Copper (Copper color); height 2-40, 16 Groups per Chuck, 10 Ores per Group.

Lead (Stone Gray); height 10-50, 6 Groups per Chuck, 6 Ores per Group.

Nickel (Light Metallic Yellow); height 10-40, 8 Groups per Chuck, 8 Ores per Group.

Niobite (Dark yellowish-brown); height 2-20, 4 Groups per Chuck, 6 Ores per Group. Specific Biome Only: Savanah, Savahna Plateau and Badlands.

Olivine (Light Green); height 2-16, 15 Groups per Chuck, 8 Ores per Group. Can also spawn on the Nether.

Ruby (Bright Red); height 2-16, 1 Groups per Chuck, 4 Ores per Group.

Rutile (Dark Wine Red); height 4-20, 5 Groups per Chuck, 8 Ores per Group.

Saltpeter (White); height 4-45, 18 Groups per Chuck, 12 Ores per Group.

Sulfur (Light Greenish-yellow); height 4-32, 16 Groups per Chuck, 8 Ores per Group. Can also spawn on the Nether.

Tin (Light Silver); height 4-40, 15 Groups per Chuck, 12 Ores per Group.

Zinc (Light Blueish-white); height 8-40, 8 Groups per Chuck, 8 Ores per Group.

Cinnabar (Red pinkish); height 4-40, 8 Groups per Chuck, 8 Ores per Group.

Bauxite (Redish on Redish substract); height 32-64, 10 Groups per Chuck, 10 Ores per Group.

 

 

PARTS

 

Gear

Battery Hull

 

Basic Engine

 

Basic Circuit

Advanced Circuit

Elite Circuit

 

 

 

BLOCKS

 

Asphalt

Made with Cobblestone, Gravel and Asphalt Base (on the center, witch comes from Refinary Tower), to produce asphalt you first need to find Oil and build the Refinary Tower.

 

 

 

GENERATORS

 

Gasoline Generator

This generator will produce energy (EU) from Gasoline Cells.

DATA:

Energy Storage Capacity: 400,000 EU

Max. Input/Insertion: 1,000 EU

Max. Output/Extraction: 200 EU

Energy Generation Speed: 2,000 EU/s

Energy Generation Efficience: 2,000 EU/mb

Fluid Storage Capacity: 64,000 milibuckets (Gasoline Only)

 

Crafted with 2 Iron Ingots, 1 Battery Hull, 2 Iron Gears, 1 Basic Engine, 2 Orange Dyes (2 Lime Dyes for Diesel).

 

Diesel Generator

DATA:

Energy Storage Capacity: 400,000 EU

Max. Input/Insertion: 1,000 EU

Max. Output/Extraction: 200 EU

Energy Generation Speed: 1,450 EU/s

Energy Generation Efficience: 2,200 EU/mb

Fluid Storage Capacity: 64,000 milibuckets (Diesel Only)

 

 

Solar Generator

This generator will produce energy (EU) from the sun light; must have 'sight' of sky and sun (daytime).

DATA:

Energy Storage Capacity: 100,000 EU

Max. Input/Insertion: 25 EU

Max. Output/Extraction: 25 EU

Energy Generation Rate: 25 EU/s

 

 

MACHINES

 

ORE CRUSHER

 This machine will process the Ores (Vanilla + WizardTech Ores), this is the first mod machine someone on Survival should build.

 

 

 

 

 

FURNACE SMELTER

The furnace smelter will create alloys and also will smelt some of the dust you cant smelt on the regular furnace, like titanium, you also need this machine to produce Steel.

 

 

 

REFINARY TOWER

You will need to build a Refinary Tower if you are planning to produce any fuel to your veichles and machines. After you find oil, store it on Empty Cells and process them on the refinary.

CHEMICAL SEPARATOR

 This is the second machine you should build, to process the dirty dust you got from the ore crusher.

 

 

CHEMICAL MIXER

The primary function of the mixer ATM is to produce Gunpowder, you can also produce mustard gas on it, there will be many more recipes on the future.

 

AIR COMPRESSOR

Players can fill equipments with air, like Scuba Gear Tank, and the Space Suit here, just standing by near the Air Compressor will start filling it, you will know its working with the sounds and animations.

Putting a 4 Empty Cells on the Compressor while its on the Overworld, will fill these cells with Oxygen (x1) and Nitrogen (x3) gas cells.

 

 

 

DEFENSE TURRET

By building a Defense Turret Base, you can right click it to open a GUI, from there you can input Ammo and Turrets, insert the Laser Turret Top on the red Slot  and press the Load Mod button, you need to add ammo (in this case Laser Batteries) on the Ammo Slot. The turret will unload when the ammo deplet (it will consume 1 Laser Battery each 5 real life minutes) or when you click the Unload Mod button on the GUI.

On the Future other types of turrets will be add.

 

Defense Turret Base

Need 1 Piston, 1 Basic Circuit, 1 Compass, 2 Titanium Ingots and 4 Steel Ingots.

 

 

Laser Turret Top

 

 

GAS FILLER BLOCK

 

With this block you can fill a area of 3x3x3 above it, with some Gas blocks, witch can be used as a trap for Mobs for example. On its GUI, you need to insert 27 cells of the gas you want.

The machine accepts 4 Gases now; Bromine Gas, Chlorine Gas, Moustard Gas and Iodine Gas (i pick these gases because they present color so they are visible).

 It is possible Drain the gas blocks back by hitting the Drain button, but the blocks need to be on the positions they were before, this means you need to make a celling top (cover the gases) with blocks.

 

To build it you need 4 Steel Ingots, 1 Basic Circuit, 2 Chests, 1 Empty Cell and 1 Comparator.

 

GASES EXPOSURE EFFECTS:

Bromine Gas (Dark Red) and Iodine Gas (Purple): Will cause skin burning (1 fire damage per sec of exposure).

Moustard Gas (Moustard Yellow): Cause blindness and nausea effects for a short time on exposure.

Chlorine Gas (Light Yellowish Green): This gas will cause rapid deterioration (damage item) of Armor pieces, Tools and Weapons made of Iron.

 

 

Laser Block

 

Laser Block (Reciever)

 

TELEPORTER

 

Teleport Linker (Build with 1 Green Glass Pane, 2 Lead Ingots, 1 Redstone and 1 Comparator)

 

 

 

EQUIPAMENTS AND TOOLS

 

Empty Cell

To store Liquids and Gases. Crafted with 4 Tin Ingots and 1 Glass Pane.

 

 

Voltimeter

This tool measure the amount of current energy (EU) on the clicked block (from any mod), and return the value on the message bar.

 

Air Strike Tool

This tool allow air strikes (with bombs) at the marked spot; right click the target block and quickly take 20 blocks + distance, a bomb will fall on the painted red target, exploding with considerable power. Each tool will have 10 uses before disapear.

 

They are build with TNT, x1 Advanced Circuit, x2 Tin Ingots and x2 Copper Ingots.

 

Monster Detector

When hold at hand, this device will detect any Entity of the type 'monster' near the Player; on a 20-square radius cube around it, making a beep noise and flashing lights on the device.

 

 

THERMOMETER

Right-click a block to display the enviroment temperature (in Celcius), you can build one with Glass Panes and 1 Mercury Cell.

 

Pistol

Shot those creepers!

 

Pistol Ammo Clip

Each clip have 16 rounds, after 16 shot the 1 clip is consumed and the Pistol Reload. You need Lead and Brass Ingots and Gunpowder to craft clips.

 

Bullet Machine

This machine manufacture bullets for you; producing x3 Ammo clips; 3 times more than crafting it by hand. Need Energy. Craft with; 1 Comparator, 1 Basic Circuit, 4 Iron Ingots and 1 Iron Block.

 

SCUBA GEAR

You can breath underwater while you have air on your Tank, and have both the Tank and the Mask equiped. To fill a Scuba Gear, have the chest part on your inventory and stay near a Air Compressor.

 

Mask (head)

Tank (chest) - Oxygen is Stored on this part

Legs

 

The Fins (boots) will make you swim faster

LASER WEAPONS

 

Laser Battery

Ammo for the Laser Pistol and the Laser Turret; build with 1 Titanium Ingot, 1 Ruby and 1 Battery Hull.

 

Laser Pistol (use wisely; each blast will consume 1 Laser Battery)

 

 

 

LIGHT SABERS:

These are the pinacle of the sword combat; pressing right-mouse retracts the blade, very hard to build. It 'hums' when idle, comes with custom sounds of Swing and Hit, 3 colors so far; red, blue and green.

 

How to Build a Saber of Light:

 

First you need to build your Light saber Hilt; you will need x1 Basic Circuit, x1 Battery Hull and x3 Stainless Steel Ingots.

 

Then you need to build your Light saber Crystal Matrix; you will need x1 Elite Circuit, x2 Titanium Ingots and x2 Niobium Ingots.

 

Then you need to fill your matrix with a Crystal-Gem (Ruby for Red, Emerald for Green and Diamond for Blue):

 

After that you combine the filled Matrix of your choice with the Light saber Hilt:

 

 

MOTORCYCLE

This thing is way faster than a horse thats for sure; it works with Fuel (Gasoline Cells); shift-click the bike to fill it, or park it near a functional Pump Station with gasoline to auto-refuel it.

To retrive the vehicle and store it as a item on your inventory again by click it with a mod Wrench; but REMOVE the fuel inside first or it will be lost.

 

Wheel (4 Rubber 1 Steel Ingot)

 

 

HELICOPTER

Fly around avoiding creepers! it works with Fuel (Kerosene Cells); shift-click the vehicle to fill it, or park it near a functional Pump Station with Kerosene to auto-refuel it.

To retrive the vehicle and store it as a item on your inventory again by click it with a mod Wrench; but REMOVE the fuel inside first or it will be lost.

To fly it, use W to impulse rotor and use your mouse Pitch (aim) to point where you want to fly to, it handles pretty good and it is fast to get used to it.

 

 

 

 

JUSPION ARMOR:

This armor set is really futuristic and full of bonus, its a intelligent super suit. Built with Niobium Ingots, Carbon Fiber Rolls, Elite Circuits and other materials.

 

Helmet (DR 4)

Grants Nightvision and Water Breathing enchantments to the user.

Chest (DR 9)

Grants Strenght and Regeneration enchantments to the user.

Legs (DR 7)

Grants Haste and Dolphin´s Grace enchantments to the user.

Boots (DR 4)

Grants Jump Boost and Speed enchantments to the user.

 

 

 

 

Checkers Board

Functional!

 

Red , Blue Pieces