WizardryUtils-1.12.2-1.2.0.jar
Curse Maven Snippet
What's new
Version v1.2.0 - 1/27/2024
What's Changed
Bug Fixes
- Fixed attribute lang keys
- WizardryUtils from now will only attach its dynamic/summoned item capability to items that are actually used by dynamic conjuration spells. This should fix many incompatibility/broken recipe issues.
Features
- Implemented potency, cost, duration, blast, range and cooldown attribute modifiers for each element. These can be applied to any handheld/armor/bauble items. They are named as attribute.name.wizardryutils.<element name><modifier> (e.g.: attribute.name.wizardryutils.SorcerySpellRange)
As always, the easiest way to get help or feedback is through the Discord server! Find the link on the CurseForge page.
Need a server? With BisectHosting's automated modpack install, setting up a server can be done in just a few clicks:
This mod has no additional files


