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Wizardry - Fates

A small addon for Electroblob's Wizardry which forces players to specialize on using one magical Element.

File Details

WizardryFates-2.0.0.jar

  • R
  • Apr 2, 2021
  • 315.92 KB
  • 4.7K
  • 1.12.2
  • Forge

File Name

WizardryFates-2.0.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:wizardry-fates-417871:3260159")
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Wizardry Fates 2.0.0 

 

This update is a total rewrite of the previous version and implemented all of the planned features.

Delete your old config file if you are updating the mod!

Some of the changes:
- Allow players to have multiple disciplines
- Allow players to have sub-disciplines (these can be tier capped and have altered potency modifiers)
- A lot more config options to limit scroll usage
- Added magicless option (useful for non-wizard RPG classes)
- Added the Book of Fates
- Added Discipline Scrolls and Sub-Discipline Scrolls
- Added the Scroll of Oblivion
- Added options to limit wand usage (based on disciplines and tier cap)
- **Survival support**! You can now start the game with the Book of Fates, choosing your starting (or final?) element and gather more elements by collecting scrolls from loot chests
- Added options to limit artefact usage
**- Ancient Spellcraft support** - the ancient element is an option to choose**
- Now you can check your discipline(s) in the Arcane Workbench**
- a bunch more config options and features