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Wickedness

Experimental
Being wicked has never felt so good... or is it the opposite ?

Description

WIP mod, not all things down below are implemented yet!

Wickedness is a Minecraft mod that introduces a unique moral alignment system where players face consequences or rewards based on their actions.

If you have played Don't Starve you are familiar with its naughtiness system. This mod is heavily inspired by this game mechanics.

The mod focuses on the concept of "wickedness" and "goodness," with your choices shaping the world around you. Killing innocent animals, for example, increases your wickedness, and as your wickedness level rises, dangerous and unpredictable events begin to occur, challenging your survival.

However, being wicked isn't without its perks! There are powerful rewards for those who embrace the darker side of the game, adding a layer of risk-versus-reward gameplay. On the flip side, staying on the path of goodness comes with its own advantages, encouraging players to explore different moral paths.

The more you progress in the mod, the more enticing—and perilous—these moral decisions become. Whether you're navigating toward light or darkness, Wickedness offers a fresh, immersive experience that makes every choice count.