Who's There?: Ghost Players

Adds entities with random names that spawn in caves and walk to spook the player

File Details

v1.4 (NeoForge 1.20.6)

  • R
  • Feb 10, 2026
  • 785.99 KB
  • 488
  • 1.20.6
  • NeoForge

File Name

whos_there-1.4-neoforge-1.20.6.jar

Supported Versions

  • 1.20.6

Curse Maven Snippet

NeoForge

implementation "curse.maven:whos-there-ghost-players-1090895:7604589"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Additions:
-Proper name list (available in configuration file) {how to add names: ["name1", "name2", (...)] }
-A bunch of config options to modify different parts of the mod
-"ghosts" entity tag
-"protected_from_spawn_deny" entity tag

Changes:
-Empty Players will now sometimes walk towards the nearest player or sprint jump to attack them
-Empty Players now have a chance to spawn with a torch or an iron sword
-White Eyes no longer have a shadow
-Entities can no longer be pushed by fluids
-Mobs will no longer target players that are affected by the 'Jumpscare' effect
-'Jumpscare' effect will now make the player look in random directions upwards erratically and swing their main
hand randomly

Fixes:
-Entities no longer interact with players in creative/spectator
-Random sounds playing even when the player isn't in a cave
-White Eyes jumpscare chance being 100%