When Dungeons Arise - Forge!

Adds various elegant -and likely hostile- roguelike dungeons and structures that generate on your worlds!

File Details

DungeonsArise-1.20.1-2.1.56.1-beta.jar

  • R
  • Jun 24, 2023
  • 7.03 MB
  • 1.2M
  • 1.20.1+1
  • Forge

File Name

DungeonsArise-1.20.1-2.1.56.1-beta.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:when-dungeons-arise-442508:4607317")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog - 1.20.1-2.1.56.1

 

- Updated datapack version

 

Changelog - 1.20.1-2.1.56

- Removed Giant Mushrooms (outdated structures)

- Heavenly Challengers, Conquerors and Riders now spawn higher above the ground.

- Added two new structures:

# Bathhouse - a relatively small structure that includes plenty of randomized variants. Spawns in forests, taigas, plains and savannas. Loot consists mostly of food and potions. New players shouldn't have trouble exploring these dungeons on the early game.

 

 

# Greenwood Pub - another small structure that resembles an open tavern. Villagers generate on the upper parts of it. Loot consists of customized potions. Check out for hidden hallways ;)