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When Dungeons Arise - Forge!

Adds various elegant -and likely hostile- roguelike dungeons and structures that generate on your worlds!
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dungeonsarise1.15.2-1.2.63b.jar

File namedungeonsarise1.15.2-1.2.63b.jar
Uploader
AureljzAureljz
Uploaded
Feb 26, 2021
Downloads
22.2K
Size
4.8 MB
Mod Loaders
Forge
File ID
3217397
Type
B
Beta
Supported game versions
  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:when-dungeons-arise-442508:3217397")

Learn more about Curse Maven

What's new

 

Changelog (v1.2.63b)

 

- Minor changes to some loot tables in preparation for major cross-compatibility updates.

- Tweaked spawn rates and reduced the appearence of some structures.

- Added a new experimental Config file; you will find this on your /config/ directory. For now, it will let you tweak spawn rates for all specific structures. Enter the value "0" to disable a structure, higher values mean higher spawn rates.

- Added an option to enable protected zones around spawners. This won't affect the spawners themselves, so you'll be able to break them to disable the protected areas. You can also place and break scaffoldings and some other blocks, such as cobweb and TNT. For now, this option is disabled by default; you're able to enable them via config. This feature is still experimental and will become more customizable in the future.

 

This update is part of a major update which will be coming soon.

 

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