When Dungeons Arise - Forge!

Adds various elegant -and likely hostile- roguelike dungeons and structures that generate on your worlds!

File Details

dungeonsarise1.16.4-1.2.61a.jar

  • R
  • Feb 7, 2021
  • 4.77 MB
  • 85.0K
  • 1.16.5+2
  • Forge

File Name

dungeonsarise1.16.4-1.2.61a.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:when-dungeons-arise-442508:3195960")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

 

Changelog (1.16.4-v1.2.61a)

 

- Ported all features present in 1.15.2 versions to 1.16.4.

- Significantly reduced structure spawn rates.

- Added a new type of illager robust house. This is a small structure which may appear randomly on plains and forests.

- Added a new command which will help you tweak spawn rates (/wdaconfig spawnrate help). More information about this can be found on the mod's page.

- Nerfed loot on Tree houses. (less enchanted books)

- Buffed loot on Desert Gardens. (less flowers/junk and more enchanted tools or books)

 

- Fixed a bug which made illagers spawn without weapons.

- Fixed an error which produced chests without loot on some random houses.