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WesterosBlocks

Fabric and Forge based custom blocks for Westeros themed worlds.

File Details

WesterosBlocks-1.18.2-6.0.308.jar

  • R
  • Aug 26, 2024
  • 103.32 MB
  • 143
  • 1.18.2
  • Forge

File Name

WesterosBlocks-1.18.2-6.0.308.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:westerosblocks-449840:5665361")
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21 Jun 2024:

  • Added additional polished stone variants.
  • Added CTM and connectstate to polished stone, allowing for creation of arbitrary block sizes using data cycler tool.
  • Added house banners, generic wool banners, and updates to existing banners.
  • Added additional engraved ashlar colors.
  • Added scorched earth layers.
  • Added sandy pink smooth ashlar and plaster.
  • Added warm pink plaster.
  • Added umber and light umber plaster and timber frames.
  • Added harrenhal secret door.
  • Added black melted ashlar blocks and "bricicles" for harrenhal.
  • Added "symmetrical" blockstate to left/righthatch timber frame blocks, allowing for better corner patterns.
  • Added scarred weirwood block.
  • Added green-veined black harrenhal marble.
  • Added bushy grass blocks to replace uses of leaf blocks in ground.
  • Added coral, seagrass, and kelp blocks.
  • Added cheval de frise.
  • Added custom model for flat wheel as well as new large wheel.
  • Changed locked fence gates to allow opening by clicking with empty hand while in creative mode.
  • Changed betterfoliage leaf models.
  • Changed butterfly and dragonfly textures.
  • Fixed bug with red keep secret door texture.
  • Fixed bug with empty cabinet CTM.
  • Fixed bug with pale dark red medium ashlar.
  • Fixed issue with signs not being placeable on cloth material blocks.
  • Fixed wrong biome colors in desert biome.
  • Fixed transparency issues with fruit leaves and dappled moss.

22 Jan 2024:

  • Added a large number of new stone brick and cobblestone sets to fill in gaps in existing block sets, and to remove biome dependencies.
  • Added "smooth" and "rough" plaster blocks and variants, retexturing existing plaster blocks as appropriate.
  • Added new timber frame CTM variants (bressummer, left/righthatch large, left/righthatch studded), and added new CTM to existing crosshatch/frame blocks.
  • Added mullion window frames.
  • Added volcanic pebbles and sand.
  • Added dragonfly and butterfly blocks.
  • Added "grassy dirt" and "thick grass" blocks to replace forest biome CTMs for dirt/grass.
  • Added southern brick block with rough reused brick, dark mortar brick, lintel, arch, and flat arch variants.
  • Added additional orange brick variants: dark mortar bricks, rowlock course, dentil course, single arch, and double arch.
  • Added unlit torch block, unlit candle block (non-cuboid), and unlit blockstates for candle altar and lantern blocks.
  • Added blockstates to random blocks to allow control over textures: plates, paper, clothesline, bones, cobweb, smoke, coins, profession signs.
  • Added birch, jungle, northern, grey, and white wood doors and shutters.
  • Added vertical planks and window frame blocks for all colored woods.
  • Added orange wood and variants.
  • Added dead jungle tall grass and savanna tall grass blocks.
  • Added new terrainsets: alts for vale/east/iron/north, a darker alt for westerlands, red granite, dornish marches + alt, and gray granite + alt (replacement for biome shaded eastern island).
  • Added pebbles for new red granite, dornish marches, and brown granite sets.
  • Added more furnace, faith carving, and engraving variants.
  • Added generic version of iron grate/sewer manhole blocks.
  • Added night's watch banner.
  • Changed small orange bricks to use a new brick texture, and orange bricks to use a new rough reused brick texture.
  • Changed timber frame blocks to use new plaster and timber textures.
  • Changed small orange brick to new light mortar orange brick texture, and orange brick to a rough "reused" brick texture.
  • Changed light stone textures to a new smooth ashlar texture.
  • Changed iron rungs to custom model and added new broken iron rungs block.
  • Changed the large paintings to use a tapestry-like texture.
  • Changed cuboid unlit candle block to use new model/texture to fix transparent pixels.
  • Changed vanilla campfire block to custom texture.
  • Updated particle textures.
  • Fixed candle/torch blocks not being placeable on non-solid surfaces and moved them to correct inventory tab.
  • Fixed cow parsley and fireweed CTMs.
  • Fixed bottom texture for clay pot blocks (to oak planks, so that they can be used in shelves).
  • Fixed wrong red lady 2x2 painting texture.
  • Fixed bug with red sandstone slab.
  • Fixed rendering conflicts w/ Embeddium for blood, table, bread, cheese, fish trap, and cage blocks.
  • Reorganized stone brick and cobblestone sets, using the format "<texture type> <set name>" (e.g., "Half Ashlar Dark Grey").

2 Jan 2024:

  • Refactored WesterosBlocks.json into "block sets" that are used to auto-generate standard variants (e.g. stairs, slabs, walls, etc.); several blocks got additional variants in this process.
  • Added directional firewood slab.
  • Added vanilla vines as custom block.
  • Added slabs and layers for muddy sand, grassy sand, and ash.
  • Added variants for wool blocks.
  • Fixed slate stairs missing uvlock.
  • Fixed northern biome CTM for grassy sand.