Weather and Tornadoes Remastered

An official remaster of the original 1.2.5 Weather and Tornadoes mod by Corosus!

File Details

WeatherModRemasteredV1.2.9.jar

  • R
  • Dec 27, 2025
  • 14.97 MB
  • 630
  • 1.21.11
  • Fabric

File Name

WeatherModRemasteredV1.2.9.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:weather-and-tornadoes-remastered-1105370:7384158"
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GENERAL

  • Fixed nether dimension crash
  • Added custom death messages for debris and tornadoes!
  • Fixed tornado clouds not scaling with tornado height past 2.0

ITEMS

  • Added Test Item
  • Added Construct Item
    • Save and place your OWN moving block templates! A fully-developed version of the test item. See the CurseForge description for some more info on this.
  • The Weather Forecaster built-in alarm now uses the same detector range value determined in the config file.

WEATHER

  • Increased ambient light levels during severe storm stages
  • Increased sky and fog brightness during severe storm stages

TORNADOES

  • Improved the old-style particle option:
    • Tornadoes now look much closer to the original versions
    • Tornadoes no longer use aqua blue water or sand coloring
    • Tornado clouds all face the same direction like the original
  • Tornado wind particles now form below the funnel like in the original mod
  • Tornado shapes have been altered to better reflect the original versions. (It is not meant to be 1:1)

CONFIG

  • Added tornado base duration option. Default is 2400 ticks; 2 minutes. This is not the final duration, just the base value. Enabling extra long duration in the config will double this base duration.
  • Added option for disabling tornado variants like the desert rope tornado and giant waterspouts
  • Added option for construct item (and test item) construction speed. This uses the lvl system.
  • Increased the max height scale for both custom tornadoes and particle overrides from 2 to 3. The current system cant really support much more than this..

I know I said the mod was done weeks ago, but for real this time: this is the end of content for this mod - at least for a while. Bug fixes (especially game breaking ones) will happen, but no more new features or config options. Please report any bugs you find, and thanks again everyone for playing this remaster!