Weather 2 - Remastered

More dangerous local storms and tornados! Weather2 gets remastered!

File Details

Weather2 Remastered 1.12.2 - 2.7.7 Alpha

  • A
  • Oct 31, 2022
  • 4.39 MB
  • 10.6K
  • 1.12.2
  • Forge

File Name

Weather2Remastered-1.12.2-2.7.7-alpha.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:weather-2-remastered-695602:4060136")
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Weather2 - Remastered

Version 2.7.7-alpha, Bug Fix Update

Special Thanks To Corosus and Fartsy

Changes

  • Vanilla weather will now work in dimensions with Weather disabled in the dimension settings

Fixes

  • Fixed vanilla rain not working in disabled dimensions (Effects must be enabled)
  • Fixed the weather machine not causing a storm to rain
  • Fixed the weather machine not properly executing a tornado or cyclone properly
  • Fixed the EZ Gui Dimension page buttons
  • Fixed the Weather Radar displaying storms past the 3x3 boundary
  • Temporarily fixed pressure plates and buttons crashing the game when being grabbed by the grab list. They will still crash if added back to the grab list
  • Fixed the Weather Machine throwing UUID errors
  • Somewhat fixed future crashes with future configuration changes. Might still crash if dimensions are added or removed

Glad I was able to fix a few bugs that came up. This update should be way more stable now. Enjoy!

Version 2.7.6-alpha, Optimization Test Update

Special Thanks To Corosus and Fartsy

Additions

  • New EZ Gui
  • Added some new Api classes for modders. Use WeatherAPI for now.
  • Added new config file Simulation
  • Added new config file Volume
  • Added simulation mode toggle to ConfigSimulation. Do not enable as it does not work right now
  • Added a block replace list to ConfigGrab. This allows you to specify what blocks turn to what
  • Added radar range to ConfigMisc
  • Added the enhanced fujita scale under ConfigStorm
  • Added max storm damage size to ConfigStorm. This adjusts the max size a damage path can be. Increasing this value increases lag
  • Added violent storms to the mod. When a storm is violent, it has the ability to grow larger and stronger than normal. Adjustable in ConfigStorm
  • Added new spawning flags to /storm create command. isNatural will spawn the storm naturally, neverDissipate will prevent the storm from dying, isFirenado will spawn the storm as a firenado
  • Added config descriptions to 99% of configs in the advanced settings menu

Changes

  • Changed how items and blocks are registered
  • Changed how config lists are parsed. Will now accept any amount of spaces and commas.
  • Moved and renamed various classes and methods
  • Moved all netcode into ""packets"" under network package
  • Moved various config options to new config files
  • Moved all config files around in the advanced settings menu
  • Renamed all variables. Please redo all of your configs
  • When debugmoderadar is enabled, the storm it is tracking will now be highlighted bold-gold.
  • Radar debug information has been dramatically changed to be more user friendly, and shows more information
  • The Fujita Scale now works based on tornado size, and the Enhanced Fujita Scale works based on tornado wind speed
  • The max storm size config now also adjusts maximum funnel size possible
  • Changed the weather2 command to be named storm
  • The storm command now allows you to refresh the grab list, spawn storms at a specific location, and supports new flags for storms
  • Tornados and Cyclones no longer are capped at Stage 5. The new max is stage 2147483647. Normal storms cannot pass Stage 5
  • Tornados now grow in size more smoothly
  • Cyclones have been changed to look more like cyclones
  • Cyclones have a bigger damage path than a tornado by default
  • Cyclones now grab entities more weakly than tornados
  • All tornados except for the ef0 tornado have a bigger damage path
  • Storms now darken skies and rain much farther than normal
  • Tornado damage sounds can now be heard a little farther
  • Hail will now continue to fall when the storm progresses to a tornado
  • Storms now increase their spin more smoothly as it progresses
  • Villagers will now respond to any siren going off

Removed

  • Removed config file Storm

Fixes

  • Optimized block grabbing code
  • Optimized most ticking methods
  • Optimized storm objects
  • Optimized weather system objects
  • Fixed sandstorms spawning in cold biomes

Not everything was included in the changelog as I forgot most of those changes. I'll do better next time :)