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Wave Survivor

Defend the Monolith against waves of monsters and bosses: 9 themed hordes, relics, loot and a full in-game editor.
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Wave Survivor 1.1.0

File namewavesurvivor-1.1.0.jar
Uploaded
Oct 2, 2026
Downloads
15
Size
1.4 MB
Mod Loaders
Forge
File ID
9037919
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:wave-survivor-1721292:9037919")

Learn more about Curse Maven

What's new

1.1.0 — Boss 2.0 update

⚔ Boss 2.0 — harder, smarter bosses

  • Phases at 66 % and 33 % HP: shockwave, short invulnerability, then the boss gets faster, stronger and uses its skills more often
  • Anti-cheese: players who stay out of reach (pillaring, too far, hiding) are pulled back — or the boss teleports to them
  • Reflect shield: from phase 2, bosses periodically send projectiles back to the shooter
  • Damage cap: a single hit can no longer take more than 8 % of a boss's max HP
  • Player scaling: +40 % boss HP per extra player
  • Random affixes (1–2 per boss, shown in the boss bar): Vampiric, Armored, Summoner, Swift, Reflector, Volatile
  • New "🔥 Difficulty" tab in the editor to tune all of the above per boss
  • New "Unlock phase" setting on every skill: keep a skill for phase 2 or 3

✦ Signature mechanics

  • The Gravedigger — Grave's Grip: stand still and you get dragged into the ground
  • The Bastion Lord — War Banners: buff nearby monsters and make him resistant until destroyed
  • Shulker Guardian / End Golem — Homing Orbs you can shoot down
  • The Dead King — Doom Mark: a huge hit shared between all players standing near the target
  • The Monster of the Depths — Tidal Wave: telegraphed geysers
  • The Supreme Archevoker — Circle of Fangs
  • Xâl'Tor now creates real copies of itself instead of zombies
  • 5 new reusable skill types: Grave's Grip, War Banners, Homing Orbs, Doom Mark, Telegraphed Attack
  • Illusions skill: new self clone type (exact copies of the caster)

✨ Renaissance

  • Sacrifice rates fixed: 4 Rare / 2 Epic / 1 Legendary = 1 PR
  • Leftover items that don't make a full point are given back
  • 46 vanilla items are now sacrificeable out of the box (diamonds, elytra, totems, netherite, rare trims…)
  • Single emeralds are no longer sacrificeable — use emerald blocks

🛠 Gameplay

  • Explosions no longer destroy the arena during a horde; mod blocks (altars, chests) are always explosion-proof
  • Monster name tags are always visible
  • Imps and Void Shards are now truly aggressive and chase players
  • Horde of the Depths: monsters re-equipped with Dungeons & Combat gear
  • New Leaden Belt texture

🌍 Translation

  • Full English translation: horde editor, Renaissance, roulette chests, Blood Pacts, Monolith shop, altar colors and particles, boss messages…
  • Key names now follow the mod language (e.g. "Boss Reliquary Key"), including keys you already own

🐞 Fixes

  • Removed the chat spam from boss buffs and minion summons
  • Xâl'Tor's illusions spawned zombies instead of clones
  • Sacrifice gave 4 PR per Legendary item instead of 1
  • Several French texts still shown in English mode

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