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Wastelands of Baedoor

Steampunk themed mod adding various weapons, firearms, blocks, airships and upgrading some vanilla gameplay (mostly farming)
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Wastelands of Baedoor, 1.12.2 Port (12v0.a7)

File nameWastelands of Baedoor (12v0.a7).jar
Uploader
Toma400Toma400
Uploaded
Jun 9, 2022
Downloads
3.8K
Size
1.4 MB
Mod Loaders
Forge
File ID
3824525
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:wastelands-of-baedoor-469411:3824525")

Learn more about Curse Maven

What's new

After long time, another release of 1.12.2 port. This one - most importantly - fixes the longest bug remaining, being revolver shooting with fireballs. It also backports new feature of fluid tank converter.

 

What is the future of 1.12.2 version?

You can find this question pretty valid, and rightly so. I may have make some sub-versions in near future (12v0.a7b, 12v0.a7c, and so on), maybe even new full version (a8, a9), but in general, 1.12.2 version made in MCreator will slowly be quitted.

Does that mean that I leave 1.12.2 version?

It depends. This just means that I will work - in the background - on handcoded variant of it. MCreator version just gives me too much pain, and since I'm slowly thinking of moving main Wastelands of Baedoor to code - I can bundle that with 1.12 version.

I can't guarantee though that I will feel good enough with porting 1.12 version - I need motivation, time, patience, eventually money and probably some stuff I can't think of right now. Maintaining each version is a lot to even only-modders - and I'm not only a modder. I will try my best though, since I still love to play 1.12 and I'd love to see this mod being properly introduced to our good ol' classic 1.12.

If I start making 1.12 version on handcode, I will try to make it compatibile with old MCreator version, but it won't be my priority. So play this version on your own risk.

 

___________________________________________________________________________________________________________________________

✣✣✣ ADDITIONS ✣✣✣

 

MECHANICS:
* Fluid Tank Converter has now backported behaviour towards blocks creating its base (y-2, under lava)
   -> vanilla stones (stone, diorite, granite, andesite) turn into netherrack
   -> any grass type block turns into vulcanic sand

 

RENEWABILITY:
* Netherrack
* Vulcanic Sand

 

✣✣✣ CHANGES ✣✣✣


MECHANICS:
* Heat Fueler changed its values of producing charcoal
   -> temperature for higher rates lowered to >= 1.8
   -> higher rates no longer produce guaranteed charcoal, instead it has 50% chances to drop each time
   -> lower rates chances lowered from 25% to 10%

 

RECIPES:
* Sandy veil recipe changed from tag-based to item-based (1.15+ parity)

 

✣✣✣ BUGFIXES ✣✣✣

* Fixed guns not shooting with bullets (closes #18)
* Fixed typo

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