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Warlockery

A magic mod with witches, werewolves, vampires, hexes and spells galore.
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Warlockery 1.5.5-LlaGuiT0-26.2.0.45 for NeoForge

File namewarlockery-neoforge-1.5.5-LlaGuiT0-26.2.0.45.jar
Uploaded
Sep 15, 2026
Downloads
11
Size
7.4 MB
Mod Loaders
NeoForge
File ID
8883960
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:warlockery-1630061:8883960"

Learn more about Curse Maven

What's new

NeoForge-only LlaGuiT0 build for NeoForge 26.2.0.45-beta. This is a separate beta build; use the normal release for other loader versions.

Warlockery 1.5.5 fixes everyday magic items and remakes several creatures and machines.

  • Bolts are crossbow-only ammunition: bows no longer fire them, crossbows draw them from the inventory, and the Werewolf Hunter loads silver bolts from its off hand.
  • Death Guard and other lethal-guard dolls restore the wearer to full health without Totem effects or extra hearts.
  • Blood Goblet and Archfiend's Urn refusals no longer fall through to drinking the goblet or throwing the held brew.
  • Infernal web climbing responds to real wall contact, Dream Weaver and Scarecrow readings work with an empty hand, and the Stonebroker keeps its bow through volley recovery.
  • Rebuilt the brazier as a standing iron fire bowl with real flames, gave every Ent wood variant its own bark and canopy, and stood the magical plants upright.
  • Vampires and the Circle Mage now use player-skin rigs with new skins; the Circle Mage wears a modelled hat and carries the Circle Magic book, the Lycan Villager keeps the villager body under a werewolf head, and the Wolf Head uses the vanilla wolf head.

Minecraft 26.2 / Java 25. Fabric requires Fabric API. The separate LlaGuiT0 build remains pinned to NeoForge 26.2.0.45-beta.

This mod has no additional files