Warlockery 1.4.0 for Forge
Curse Maven Snippet
What's new
Warlockery 1.4.0
- Added mob-specific tactical combat with cover seeking, flanking, guarded positions, retreats, aerial approaches, and disengagement from unreachable attack slits.
- Added player-attributed threat memory for spells, guns, projectiles, and explosives from other mods.
- Added hazard-aware pathing around fire, lava, cactus, drowning water, and other dangerous terrain while preserving familiar and species immunities.
- Gave every Warlockery creature a species-appropriate ambient activity, including Ent tree planting, infernal hearths, spellcaster study, bell hauntings, moon gazing, and village patrols.
- Expanded goblin and hobgoblin life with children, flower gathering, circle dances, player gifts, housing limits, material-consuming huts, and bounded mining tunnels.
- Added rare Nami spouse affection and safe furnace cooking that consumes and delivers exactly one meal.
- Made goblin, vampire, and werewolf assaults substantially rarer, with randomized one-to-three-hour default delays.
- Improved supernatural fortification approaches and fixed bat-form overshooting at the reveal point.
- Expanded common-tag compatibility for materials, flowers, food, workstations, hazards, and ranged threats.
- Clarified every manual and translation: married Nami is permanently protected from the Blood Audience, while Naamah can never marry.
- Updated Forge to 65.1.1, NeoForge to 26.2.0.59, Fabric Loader to 0.19.3, Fabric API to 0.157.0+26.2, and Fabric Loom to 1.17.19.
Available for Forge, NeoForge, and Fabric on Minecraft 26.2 and Java 25.
This mod has no additional files