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warcube protection core

A territory protection system designed for WarCube, allowing safe zones, rebel claims, and protected strategic locations.
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warcube-protection-core-1.1.0.jar

File namewarcube-protection-core-1.1.0.jar
Uploader
AzortageAzortage
Uploaded
Aug 25, 2026
Downloads
19
Size
43.0 KB
Mod Loaders
Forge
File ID
8730691
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:warcube-protection-core-1572225:8730691")

Learn more about Curse Maven

What's new

WarCube Protection Core — Update

Added a new centralized spawn system for WarCube.

NEW
- Added /spawn command for players.
- Added an admin command to define the WarCube spawn point.
- Spawn position, dimension and player orientation are now saved persistently.
- /spawn can return players to the FOB from anywhere on the map.
- Added a teleport delay to prevent /spawn from being used as an instant escape during combat.
- Teleportation is cancelled if the player moves or takes damage.
- Player respawn now correctly uses the WarCube spawn when required.
- New players are correctly handled by the WarCube spawn system.

INTEGRATION
- The WarCube spawn is now managed as a centralized server-side system.
- Improved compatibility with the existing WarCube protection and world systems.

FIXES
- Fixed /spawn not returning players to the intended FOB spawn.
- Improved spawn persistence across server restarts.
- Added safe handling when no WarCube spawn has been configured.

This update is part of the preparation for the WarCube public beta.

This mod has no additional files