wakes-26.2-Fabric-1.4.0.jar
Curse Maven Snippet
What's new
- Major performance overhaul (all versions): wake texturing is ~15x faster and GPU texture uploads now only happen when a wake actually changes instead of every frame, drastically reducing stutter on low-end hardware
- Off-screen wakes no longer cost any texturing or upload time
- Fixed a texture leak that slowly degraded performance over long play sessions
- Fishing bobbers now make a small splash when they land in water (configurable, can be turned off)
- Fixed a phantom block-sized wake that appeared near stationary boats (and at world spawn) after sitting still for a while, building up into flickering noise that never faded
- Wakes from entities that stop moving now fade out properly instead of staying stuck at full opacity
- Fixed wakes being misaligned by one pixel in negative coordinates
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