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Waila

Waila (What Am I Looking At) is a UI improvement mod aimed at providing block information directly ingame.
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Waila_1.5.0.zip

File nameWaila_1.5.0.zip
Uploader
profmobiusprofmobius
Uploaded
Feb 19, 2014
Downloads
2.2K
Size
919.3 KB
File ID
774350
Type
R
Release
Supported game versions
  • 1.6.4

What's new

v1.5.0

Client

  • Added Steve's cart module using the Entity API
  • Added hidden Secret Doors
  • Added hidden Carpenter's doors
  • Added Harvestcraft crop support
  • Added MagicalCrop crop support
  • Added Statues support
  • Added a "Sneak to see" config option. Data will be hidden unless you sneak.
  • Fixed Project:Red overlay and FMP bugs.

Config & admin

  • Config file is generated at start when the modules are loaded instead of when the options are changed.
  • Config file is separated into 3 sections. General, modules and server_forcing
  • Config can be enforced by the server to a given value by setting the corresponding key in server_forcing to true.

Tooltip optimisation and fonctionnalities

  • All parts of the tooltip, besides the actual rendering, is now done outside the rendering tick. Should solve the latest slowdowns
  • Tooltips now support some form of column based display and Left/Right justification
  • Tooltips can now support displaying icons (the set is limited right now but will be extended)

API

  • Waila API is now a @API, so other mods shouldn't be able to mess it up when wrongly implemented.
  • New entity API. It works like the Block API, with its own dedicated provider and accessor. The registration is done the same way too.
  • New FMP API.
  • Deprecated quite a few registration methods to be 1.7 ready.
  • NBT syncing is not automatic anymore. You have to register the keys you want or "*" to register the whole tag tree. The command is IWailaRegistrar.registerSyncedNBTKey()
  • Fixed a few bugs in the handling of providers.

v1.4.5a

  • Fixed wrong NBT handling in the IC2 module. [CLIENT SIDE : No need to update your server]
  • Readded the ID:Meta config option (was sure I did release a fix for that...)

v1.4.5

  • Complete rework of the detection system to move it in the client tick instead of the rendering tick.
  • More things are cached for optimization
  • Removed all dependency on NEI for the ingame tooltip
  • Removed some BC related energy display because they were not what I thought they were.
  • NBT with a size > 32k will not crash the client anymore (Fix for OpenComputers).
  • Redstone wires will now use the redstone dust icon instead of the weird block icon.
  • The tooltip will not try to render when the UI is hidden. Should fix the magic compass bug.

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