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W-Cryptid Cove Mod

Mark creature, defeat creature, obtain creature, summon creature, enhance creature.
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wcryptidcovemod-1.1.2.jar

File namewcryptidcovemod-1.1.2.jar
Uploaded
Sep 8, 2026
Downloads
6
Size
1.2 MB
Mod Loaders
NeoForge
File ID
8836054
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:w-cryptid-cove-mod-1634276:8836054"

Learn more about Curse Maven

What's new

1.Added a World Difficulty mechanic. Difficulty naturally increases over time, and also goes up when you capture or defeat creatures above your current difficulty level. Conversely, getting defeated by a creature will lower the difficulty. Higher difficulty boosts creature stats, and a pointer will now display a creature's level above its head. All difficulty settings are fully configurable.

2.Revamped the creature capture mechanic. You now use Capture Balls to catch creatures. Survival mode players can craft these, with 5 different tiers available for catching creatures of varying levels. Note that creatures with lower levels and HP are easier to capture. Related settings can also be customized in the config file.

1、增加了世界难度机制,难度会随时间增加,也会在捕获或者击败高于难度的等级的生物增加,玩家被击败时会降低难度。难度会增加生物的属性,指针指向生物时生物头顶会显示等级。难度内容可以在配置文件中配置。

2、更改捕获生物的机制,改为使用捕获球捕获,生存模式可以制作捕获球,有5种捕获球,用于抓不同等级的生物,等级和生命值越低越容易捕获。相关内容可以在配置文件中配置。

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