Vyn's Clones

Conjure perfect self-reflections that can aid your journey
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vynclones-1.2.0-neoforge-1.21.1.jar

File namevynclones-1.2.0-neoforge-1.21.1.jar
Uploader
vynsierravynsierra
Uploaded
Aug 9, 2026
Downloads
13
Size
1.3 MB
Mod Loaders
NeoForge
File ID
8610314
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:vyn-clones-1622376:8610314"

Learn more about Curse Maven

What's new

1.2.0

Added

  • Ranged combat. Clones now copy a bow, crossbow, or trident and fight at range! They draw, charge, or throw. And has kite system: keeping their distance, strafing around the target, and backing off when mobs get too close.
  • Mana system. Clones summoning now costs mana instead of being limited by cooldowns alone (100% max). Each clone costs 25% (triple = 75%). Cooldowns still exist but shortened.
    • Regen from kills. Killing any HOSTILE MOBS refunds mana (kills your clones make count toward you). Kill-refunds can fill the bar all the way to 100%.
    • Slow passive regen. Mana also trickles back on its own over time, but passive regen caps at 60%.
    • Mana commands:
      • /mana - show your current mana.
      • /mana refill - top yourself off to 100%.
      • /mana set <amount> / /mana add <amount> — set or add/drain an exact amount.
      • Query is open to everyone. Anything that changes mana needs cheats/op.
    • Mana bar HUD: — persists across death and dimension changes.

    Note: This bar HUD might be incompatible with some other mods that add HUD overlays or reposition the XP/experience bar. ⠀⠀

Bug Fixes

  • Fixed multiple bugs

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