Description

DEVELOPMENT ON PAUSE FOR THE FORSEEABLE FUTURE.
THE SWE/M TEAM IS UNABLE TO DEDICATE THE TIME TO FIXING, PORTING, AND UPGRADING THIS MOD AT THIS TIME.
I APOLOGIZE FOR ANY INCONVENIENCE. WE WILL RETURN TO THIS PROJECT, ITS JUST UNKNOWN AS TO WHEN.
ADDITIONS - What's Included?
- Flashlight
- Ultra Flashlight
- Miner's Helmet
- Ultra Miner's Helmet
RECIPES - How to make them!
---> Flashlight :

---> Ultra Flashlight:

---> Miner's Helmet:

---> Ultra Miners Helmet:

How do I charge them?
- Repair flashlight via redstone dust. Repair ultra via redstone block. Does not require anvil.
FUNCTIONS - What do they do?
- Flashlights and Helmets guide you through caves and oceans when it's dark without having to constantly place torches or glowstone
- Flicker at low battery
- Items/entities can cause flickering and/or drain the battery faster
CONFIG OPTIONS - How can I change certain aspects?
Many of our functions are optional and you can tailor the mod through our config file! (If unsure on this a YouTube search on 'How to change a mods config' will help!)
- On/off function for flicker
- On/off flicker look (for those with sensory sensitivities)
- List block/entity + flicker multiplier
- List block/entity + drain multiplier
- Flicker range (range at which the block/entity starts the flicker effect)
- Drain range (range at which the block/entity starts the drain effect)
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Credits:
Production Lead || AlaharranHonor
1.20 Dev || Quarris
Shaders || AlexModGuy (Alex's Caves Reference, LGPL)
Resources and Textures || AlaharranHonor
Commissioner || Vulcan
Rights, Modpacks, and Videos:
Rights || LGPL 3.0
Modpack(s) || No credit is required but please contact us so we can play too!
Video(s) || Let us know so we can share it to our friends!


