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VoteGuard

VoteGuard: Chest-based voting mod with FrameGuard dependency, player heads, configurable teleport, and 60s votes.

File Details

VoteGuard 0.0.4 (Forge)

  • B
  • Apr 26, 2026
  • 37.68 KB
  • 8
  • 1.20.1
  • Forge

File Name

VoteGuard 0.0.41.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:voteguard-1524896:7996815")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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VoteGuard 0.0.41 — Changelog

Added:
- Added Minecraft team integration for VoteGuard roles.
- Added automatic assignment to VoteGuard teams when a game starts.
- Added team support for:
  - voteguard_crewmate
  - voteguard_imposter
  - voteguard_dead
- Added support for commands using team selectors, for example:
  - @a[team=voteguard_imposter]
  - @a[team=voteguard_crewmate]
  - @a[team=voteguard_dead]
- Added automatic team cleanup when the game ends.
- Added lobby teleport target in the config.
- Added automatic teleport to the lobby after the game ends.
- Added automatic switch back to Survival mode after the game ends.
- Added Imposter kill cooldown.
- Added configurable Imposter kill cooldown.
- Default Imposter kill cooldown is now 5 minutes.
- Added kill prevention for Crewmates.
- Added kill prevention for Imposters while their kill cooldown is active.
- Added automatic Spectator mode for dead players.
- Added Dead team assignment for eliminated/dead players.

Changed:
- Game sessions now clean up all VoteGuard team assignments at the end.
- Dead players are now treated as Spectators.
- Imposters can no longer kill repeatedly without cooldown.
- Crewmates can no longer kill other players during a VoteGuard game.
- Game-end handling now returns players to the configured lobby position.
- VoteGuard roles are now compatible with Minecraft command selectors through teams.

Improved:
- Better support for Among-Us-style minigame setups.
- Better compatibility with command blocks and datapack commands.
- Cleaner game reset behavior after a round ends.
- More reliable distinction between alive players, dead players, Crewmates, and Imposters.