better-bats-1.1.16-26.2.jar
Curse Maven Snippet
What's new
[1.1.16-26.2] - 2026-06-20
Changed
- AI/Lantern Circling: "Moth Effect" Overhaul. Bats no longer get permanently stuck to one lantern. They will circle a lantern for 10-30 seconds, drop it, go on cooldown, and eventually discover a new lantern to fly to.
- AI/Lantern Circling: Flight paths improved. Bats now use a curved banking approach to lanterns, and bob vertically in a sine-wave pattern while circling to mimic real bat flight.
- AI/Lantern Circling: Replaced custom random probe with native deterministic
BlockPos.findClosestMatchfor guaranteed light detection within a 10-block radius without RNG misses. - AI/Movement: Replaced flat upward/downward steering forces with smoothed parabolic curves (lerping) based on altitude for a more natural flight feel.
- AI/Movement: Twilight Funneling. At dusk (12000-14000) and dawn (22000-24000), Boids parameters shift dramatically (Alignment/Cohesion up 2.5x, Separation down 60%) to cause bats to stream together closely when entering or leaving caves.
This mod has no additional files

