Visceral Combat

Visceral, Responsive, Momentum-Based Tweaks for Better Combat

File Details

visceral_combat-neoforge-1.0.5+1.21.1.jar

  • R
  • Jul 6, 2026
  • 252.37 KB
  • 918
  • 1.21.1+1
  • NeoForge

File Name

visceral_combat-neoforge-1.0.5+1.21.1.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:visceral-combat-1573333:8378829"

Learn more about Curse Maven

Charge system for lunges - by default, you gain one charge every 8x your attack time, storing up to four charges. You expend a charge to lunge. You cannot lunge without a charge. Configurable.

You now need to be sprinting to charge, configurable.

 Network fixes.