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Kingdoms: Villager Retaliation!

It's about time the villagers retaliated.
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villager_retaliation-neoforge-1.21.1-1.0.0-beta.12-hotfix.1.jar

File namevillager_retaliation-neoforge-1.21.1-1.0.0-beta.12-hotfix.1.jar
Uploader
jvnjvn
Uploaded
Jun 2, 2026
Downloads
857
Size
2.9 MB
Mod Loaders
NeoForge
File ID
8188529
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:villager-retaliation-1533925:8188529"

Learn more about Curse Maven

What's new

Changed

  • Made villager skill-trade registration idempotent so repeated registration passes no longer append duplicate offers to villager or wandering trader trade pools.
  • Reworked interaction-screen layout math to be scale-aware across profile, skills, gift, navigation, option-list, and quest-journal UI surfaces.
  • Tooltip rendering now uses bounded, scale-aware positioning so item and component tooltips stay readable and remain on-screen at larger UI scales.

Fixed

  • Fixed UI scale rendering issues for gui scale 1, 2, 4, and auto.
  • Fixed Mac user UI rendering (i think lol).
  • Fixed duplicate villager and wandering-trader skill trades caused by repeated trade registration against mutable or previously registered trade collections.
  • Fixed gift-page hit detection, hover states, and button placement drifting out of sync when UI scale or text scale changed.
  • Fixed profile-page and option-list hover/click regions using unscaled screen coordinates, which could cause incorrect selection and tooltip behavior at non-default scales.
  • Fixed interaction-screen tooltips rendering off-screen or at inconsistent positions when the UI was transformed or scaled.

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