Description
Have you ever felt like villager trades were overpowered, villagers are too easy to exploit for massive loot, and it was unrealistic how villagers can stay awake all day and work without food? Look no further then, because this mod adds changes to remedy such unrealisticness.
Features of the Mod:
- Drowsiness: A stat that villagers naturally acrue during the day, as well as while working and refilling trades. When villagers have enough drowsiness, they will begin losing the ability to restock trades and to trade with players; after they have a large amount of drowsiness, they will automatically try to sleep in a bed (even if it's daytime).
- Hunger: Yeah, that's right. Villagers can also accumulate hunger in the same way that players do. When they get too hungry, they will automatically eat whatever food is in their inventory.
- Trades: Villager trades have been tweaked to match that of the 1.20 Experiment for balancing purposes.
- Iron Golems have been modified to bounce away arrows and have greater attack radius so that they're better fit guardians for the village. To turn this off, do so in the mod's config file.


