Description
Summary
Introduces ideological affiliations, nations, and political parties. This is for use on the Territories server.
Overall Changes
Villager spawn eggs are required to be given a custom name equivalent to their assigned nation (see /rename and /registernation). Villager babies can't be spawned in with spawn eggs just yet. Villagers have basic needs which, if not met, will disallow them from trading. Naturally spawning villagers have no default nation, but can be assigned one with the Nation Changer.
Mod Items
Polling Sheet
Right-clicking a villager with a polling sheet displays their current mood, political affiliation, needs, and more.

Propaganda
Right-clicking a villager with propaganda will alter their political affiliation or happiness depending on the specific propaganda piece.
Dumbifyer
Right-clicking a villager with a dumbifyer will turn them into a nitwit.
Educator
Right-clicking a nitwit villager with an educator will turn them into a regular unemployed villager.
Nation-Changer
Right-clicking a villager with the nation changer will change the villager's nation to the custom name of the Nation-Changer item. Use /rename while holding the item to set the nation.
Desk
This block is used to give Villagers the Teacher profession. It is craftable with three oak slabs and three oak planks.
Villager Professions
Teacher
Villagers can become teachers with a Desk block. Teachers sell items from the mod.
Villager Mood
Mood alters ability to trade and ideological shift over time. Once per day, mood will shift, and ideology will have a 8% chance to shift. Villagers will change their ideological stance depending on their happiness and the ideology of the ruling party.
Basic Needs
Villagers require a bed, a job, and to not be overcrowded. If a villager is homeless, unemployed, or packed into a room with too many other villagers, they will lose happiness over time.
Luxury Needs
Villagers can increase happiness beyond content by having luxury needs met on top of their basic needs. Luxury needs include being social (gathering around a bell), feeling protected (proximity to an iron golem), and being a nitwit (nitwits are happier on average).
Ideologies
Positions
There are 5 positions ranging from Far Left, Left, Moderate, Right, and Far Right.
Ideology List
Far Left - Communist, Anarchist
Left - Progressive, Green
Moderate - Moderate
Right - Libertarian, Conservative
Far Right - Reactionary, Fascist
Commands
Utility
/rename <name>
Renames itemstack in main hand.
/elect <nation name> <party name>
Elects a party to power in a specific nation.
Registration
/registernation <name>
Registers a nation.
/registerparty <nation name> <party name> <ideology>
Registers a party with a specified ideology in a specified nation.
/unregisternation <name>
Unregisters a nation from the game. Unregisters all parties affiliated with it.
/unregisterparty <name>
Unregisters a party from the game.
Polling
/poll <nation name>
Lists all ideologies and how many villager adherents from the specific nation.
/medianhappiness <nation name>
Displays the median happy value of every villager in a specific nation.
/getrulingparty <nation name>
Displays the ruling party of the specific nation.
/listideologies
Lists all ideologies and how many villager adherents they have.
/listnations
Lists all nations.
/listparties <nation>
Lists all parties within a nation.


