villagerguardgunners-1.6.jar
Curse Maven Snippet
What's new
Villager Guard Gunners 1.6
Version 1.6 adds medics, casualty recovery, Village Quartermasters, and optional village staffing and patrols. Guards can receive supplies, help injured allies, and return to their duties after treatment.
Highlights
- Medic guards. Stock a guard’s medical pouch with bandages or healing supplies and enable Medic Duty. Medics treat nearby allied guards using physical supplies. Medical Retreat lets injured guards seek help.
- Casualty recovery and Recovery Cots. Optional downed guards need one dose to stabilize and another to revive. With cot care enabled, medics can carry casualties to a free Recovery Cot. Default cot treatment takes 2 seconds, followed by 5 seconds of rest; emergency field treatment takes 8 seconds, followed by 20 seconds of rest. Travel and interruptions can add time.
- Village Quartermasters. Place and stock a Quartermaster station, then let an adult unemployed villager claim it. Enrolled guards can restock their current supplies or maintain a chosen equipment loadout during work hours. Existing equipment stays protected unless replacement is enabled. Linked Village Armories provide additional ammo.
- Village-sized staffing. Optional initial guard generation uses village size to set a shared allowance for ordinary guards and building garrisons. It affects newly generated villages and does not replace guards after deaths. Automatic gun loadouts have their own limits.
- Automatic village patrols and readiness. Uncommanded residents can rotate through village areas, including ordinary villages without Village Defense Buildings. Bells, threats, and raids change readiness. Saved squad routes and fixed building posts have separate controls.
- Clearer settings. Labels and tooltips explain feature permissions, units, patrol choices, and Quartermaster controls. Medical settings preview effective cot and field times. Related guard limits and Armory ammo thresholds reject incompatible edits, and building layout settings show restart notices.
Fixes
- Casualties arrive on their cot’s mattress, remain aligned while resting, and get up beside it. Resting guards no longer swing their legs as if walking.
- Medics can retry another cot after a blocked route and still leave time for emergency field care. Broken cots preserve completed revival and elapsed rest.
- Improved patient selection in crowded villages and respect for follow orders.
- Fixed Armory inventory saving and slot order, canceled ammo-box drops, and repeated building activation attempts.
- Guards release unavailable patrol routes and skip unreachable waypoints. Invalid defense positions leave rotation until repaired.
Updating and setup
Back up important worlds and replace the mod on both client and server. Keep existing config files to preserve your choices. Restart Minecraft after updating.
Downed guards, cot care and transport, size-based initial staffing, and automatic village patrols remain disabled by default. Enable the features you want in Fzzy Config. Cot care requires Medical Treatment and Downed Guards; carrying also requires a supplied guard with Medic Duty enabled and a reachable cot. Individual guards start with Medic Duty and Medical Retreat off.
Quartermaster service is opt-in per guard. Choose Restock to replenish ammo and medical item types already present, or Loadout to choose an equipment profile. Seed an empty medical pouch yourself or use Loadout service. The station’s Pipes switch controls hopper and pipe access separately.
Village Defense Building layout changes require reopening the world or restarting the server and affect newly generated villages. Existing buildings and guards keep their saved state.
Requirements
- Minecraft 1.20.1 and Java 17.
- Forge 47.4.10 or newer 47.x.
- Guard Villagers 1.20.1-1.6.19.
- Timeless and Classics Zero (TaCZ) 1.1.8-hotfix.
- Fzzy Config 0.7.6 for Minecraft 1.20.1.
- Kotlin for Forge 4.12.0.
Install the mod and all four required dependencies on both client and server. The baseline gun pack is the TaCZ Default Gun Pack bundled with TaCZ 1.1.8-hotfix. Additional gun packs need their own compatibility checks.
This mod has no additional files

