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Villager Conscription

Disables iron golem farms by conscripting villagers into Guard Villagers to defend their own towns instead.
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villager_conscription-1.0.0.jar

File namevillager_conscription-1.0.0.jar
Uploader
21nZ21nZ
Uploaded
Jul 26, 2026
Downloads
20
Size
12.7 KB
Mod Loaders
NeoForge
File ID
8511679
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:villager-conscription-1625978:8511679"

Learn more about Curse Maven

What's new

v1.0.0 - Initial Release

Welcome to the first official release of Villager Conscription! (Note: Guard Villagers is required for this mod to function).

Core Features

  • Panic Conscription: Replaces the vanilla Iron Golem panic-spawning mechanic. Scared villagers will now draft nearby unemployed villagers or nitwits into the local militia.
  • Anti-Iron Farm: By replacing the golem spawn mechanics, this mod acts as a hard counter to traditional panic-based iron farms.
  • Vanilla Cooldown Integration: Utilizes the game's built-in GOLEM_DETECTED_RECENTLY memory module to prevent endless conscription loops.

Configuration Options

Fully customizable via the villager_conscription-common.toml file:

  • Guard Equipment: Define exact Item IDs for the helmet, chestplate, leggings, boots, mainhand, and offhand items the drafted guards will spawn with.
  • Drop Rates: Set the exact percentage chance for guards to drop their conscription gear upon death.
  • Search Radii: Adjust how far a villager can look (horizontally and vertically) to find a recruit.
  • Cooldowns: Modify the tick delay between drafting attempts.

This mod has no additional files