Preface
Based on research into mods such as Goety and Majrusz's Progressive Difficulty, there is a clear demand for functionality similar to Minecraft’s Raid system. However, the vanilla Raid system imposes significant limitations—for example, it requires entity data types to be strictly defined as Raiders. Therefore, this mod introduces a redesigned Raid system to replace the original, providing a flexible interface for both Modpack creators and mod developers.
Features:
-
Provides a data‑driven Raid system, allowing the creation of custom
RaidTypedefinitions through JSON files. -
Supplies usable AI behaviors for land‑pathfinding mobs (
PathfinderMob), with built‑in adaptation for theRaiderclass.
Other
The implementation of fully customized Raids is not yet complete. For example, it is currently not possible to add new textures to your Raid BossBar, and support for KubeJS has not yet been started. Please stay tuned for future updates.

