promotional bannermobile promotional banner

Versatile Weapons & Additions

A Weapon Mod Which Aims To Add A Wider Range Of Options When It Comes To Combat Vanilla Plus Style.

File Details

Versatile Weapons & Additions V0.9.5

  • B
  • May 16, 2024
  • 262.10 KB
  • 577
  • 1.20.1
  • Forge

File Name

versatileweapons-0.9.5-1.20.1-BETA.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:versatile-weapons-additions-998893:5347988")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Versatile Weapons Update V0.9.5

Version 0.9.5 Features a couple of New Enchantments and Curses along with balanced adjustments and Quality of life changes

Changelog

  • Added new enchantment "Rebound" (Axe ONLY enchantment) Bounce backward after performing a critical hit

  • Added new curse "Curse of Conduction" Occasionally strikes player with lightning when outside during a thunderstorm

  • Added new curse "Curse of Displacement" When taking damage, teleport a few blocks in a random direction

  • Leaping has been renamed to "Wind Weaver"

  • "Wind Weaver" can no longer be triggered when in water

  • Cooldowns introduced for some enchantments

Impact - 0.5s Cooldown Deathblow - 30s Cooldown Whirlwind - 1.75s Cooldown

  • Curse of Weightlessness now takes durability damage while in the air (Player needs to be a minimum of 0.75 blocks in the air for boots to take durability damage)

  • Curse of Weightlessness now shows particles when taking durability damage

  • Curse of Weightlessness now de-activates when reaching 5 or less durability, re-enables the curse if boots are repaired above 5 durability

  • Reaping + Vacuity Compatibility When using the Reaping enchant with the Vacuity curse the total experience created from killing undead mobs is reduced by 50%

  • Curse of Vacuity Chance Changes Vacuity I now has a 70% chance to not drop experience and Vacuity II now has a 85% chance of not dropping experience. (Was 60% for Vacuity I and 70% for Vacuity II)

  • Prosperity luck per level increased by 12.5% per level (Was 10% per level) (New maximum is +100% luck)

  • Thawing enchantment now provides the player with 20 armor per enchantment level when freezing (previously 15 armor per level)

  • Wind Weaver now requires the player to be at least 0.75 blocks above ground to perform a dash

  • Shattering Strike increased damage against armored targets Armor Value of 14 and above: 24.5% Extra Damage Per Level Was 7.5% Per Level Armor Value of 8 and above: 13.5% Extra Damage Per Level Was 5% Per Level

  • Inferno no longer provides additional attack damage or attack speed when under the effects of fire resistance

  • Weapon Scrolls now have a "Uncommon" rarity tag, Prosperity enchantment should no longer filter Scrolls out from loot tables.

  • Greatswords can now disable shields

  • Greatswords now have 2 passive bonuses +3 Anti-Armor Damage (More damage against armored targets) +100% Armor Durability Damage (More durability damage dealt to targets armor)

  • Imbue Charms have been removed

  • Removed crafting recipes for Enchanted Golden Apples and Pears

  • And a few other small tweaks