Verdure

🌷 Enhances exploration with new flora to encounter.

File Details

verdure-1.18.2-1.1.0.jar

  • R
  • Apr 28, 2022
  • 188.99 KB
  • 1.3K
  • 1.18.2
  • Forge

File Name

verdure-1.18.2-1.1.0.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:verdure-577197:3772162")
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ADDITIONS:

- Added a config to control the frequency of generated features. Nearly all additions/changes that the mod makes can now be disabled to your liking. 

- A block of rooted dirt spawns below trees instead of regular dirt.

- Added Hollow Logs: They generate infrequently on oak trees in forests, containing randomly-generated loot pulled from a loot table (verdure:chests/hollow_log)

- Added Hanging Moss and Tall Hanging Moss: They spawn on the ceilings of lush caves and can be picked up with shears. You can bonemeal hanging moss to make tall hanging moss. 

- Added Humus: Patches of humus cover the floor in Dark Forest and Jungle biomes. It is also generated when growing dark oak trees.

- Added Fallen Leaves: They come in every leaf variant and generate under trees occasionally. 

- Hanging roots can now be placed on the sides of blocks

- Added Oak and Birch Branches: They naturally generate on the sides of trees in the forest biome and will drop a stick. They also grow leaves, which can be sheared to obtain Fallen Leaves. 

 

BUG FIXES / MINOR CHANGES:

- Fixed rocks and pebbles spawning on weird blocks

- Fixed clovers having a missing bottom texture

- Fixed smooth dirt not being tillable

- Fixed clovers and daisies not being compostable

- Rocks and pebbles now instabreak

- Daisy patches are much smaller and only consist of one flower type per patch

- Mushrooms can be placed anywhere regardless of light level

- Smooth dirt patches now “fade out” on the edges to blend with grass better

- Removed the moss carpet texture override

- Various texture improvements