The Vault Render Optimization 0.4.2
Curse Maven Snippet
What's new
The Vault Render Optimization 0.4.2
This update makes busy Sophisticated Storage barrel walls considerably cheaper to render without hiding anything you should be able to see.
What's new
- Hidden and covered barrel fronts no longer spend time drawing items, quantities, fill levels, or upgrades.
- Repeated quantity labels are reused instead of rebuilt for every barrel.
- Fill-level bars use a lighter rendering path.
- Count- and fill-only updates avoid unnecessary chunk-model rebuilds.
- Tier badges are deliberately unchanged.
- New hot
/vro storagecontrols and optional diagnostics make the behavior easy to inspect or compare in game.
The new path is enabled by default for the validated Vault Hunters Remastered Sophisticated Storage/Core versions. Unknown versions safely retain their original rendering.
Fix
Limited-barrel fill bars now use the correct texture coordinates, including the small multi-slot fill column found during release testing.
VRO remains client-only. Stop Minecraft, replace the old VRO jar, and keep only
one version in your mods folder. No server update, world migration, or config
reset is required.
Full technical release details: https://github.com/HoYin1600p/The-Vault-Render-Optimization/releases/tag/v0.4.2
This mod has no additional files

