Vast Mugenri

Explore the vast world of Mugenri just as you know -- or don't know -- it from JynX's Len'en Project

File Details

[1.15.2] Vast Mugenri 1.4.jar

  • R
  • Dec 20, 2020
  • 7.45 MB
  • 92
  • 1.15.2

File Name

[1.15.2] Vast Mugenri 1.4.jar

Supported Versions

  • 1.15.2

1.4:

+ is an addition, - is a removal, and * is an alteration.

CRAFTING:
*The Dimensional Pocket crafting recipe gives three, instead of two, and the recipe has changed to reflect this.
+The mod's custom wood types can be used to make shields.
-Vanilla armor recipes are no longer overwritten, and the mod's old ones have been removed. The same is true of diamond tool recipes; the diamond tools that the mod adds are now unobtainable, but you'll still have them if you did before.
*Masterwork and Barrier armor recipes no longer require the previous tier of armor in order to craft.

BLOCKS:
*The Rutile Pillar now has log rotation.

ITEMS:
*The mod's Diamond Sword has the proper amount of durability, instead of just 100.
*Lignum Vitae tools have been retextured.
*Greatly modified Creative tab item order.
*Removed the tooltips of the Haniwa Doors and Trapdoors.
*Removed the nutrition and saturation-showing tooltips of food, because it's assumed you're using Appleskin to show that anyway.
+Silver makes a tool set in between Iron and Diamond in strength.
+*Antimony is a new ore that has been incorporated into many preexisting crafting recipes and makes a tool set equal to Diamond.
+*Aethite is much more common and now only requires a level three (diamond) pickaxe or higher to mine. Many existing recipes have been changed to compensate for this, and it now makes a tool set slightly stronger than diamond.
*The Materia Scythe grants Haste when held in your hand, not simply when in your inventory altogether.