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Variant Origins VOL 0, The Prolouge

An Origins Mod that allows you to play a familar Origin with a Twist!
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Variant Origins 1.0.6-1.19.2

File nameVariant Origins 1.0.6-1.19.2.jar
Uploader
Momma_MarloMomma_Marlo
Uploaded
Mar 9, 2024
Downloads
144
Size
121.9 KB
Mod Loaders
Fabric
File ID
5170058
Type
R
Release
Supported game versions
  • 1.19.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:variant-origins-955832:5170058"

Learn more about Curse Maven

What's new

Bug Fixes 1.0.6 3/9/24 -Fixed Origin Heights that were bugged

Balance Changes

Fierce Feline: Predator is getting changed to Tropical Diet -Made Melon Slices and Melons food sources Big Cat -Changed Origin Player Height from 3 Blocks to 2.5 Blocks Dev notes: Though some testing from players, origin had a bit of a rough start when spawning in, so i added melon slices as a early game food sorce. And made whole melons as a weaker, mid game food source. I also reduced the size cause 3 blocks is way too hindering without other buffs

Planar Phantom: Adaptive Nature -Reduced Health while in the end from 12 hearts to 10 -Added Fall Damage Immunity while in the End Acquired Taste -Added Carrots, Melons, Apples, And Glistering Melons as food sources Dev notes: When playing phantom i felt the 12 hearts was a bit much and toned it down a bit, i added fall damage immunity while in the end to make the origin have reason to be in the end, i also wanted to make some more food available for this origin without making it too easy, the food i added requires to go to the overworld(a scary place for this origin) or a structure in the nether for decent early game food

Princely Piglin High Standards -Added Glistering Melons as a food source Dev notes: Added the Glistering Melons as a food source purely for consistency

Stubborn Shulk Even Sturdier Skin -Changed Origin Player Height from 2 to 1.75 blocks Uncontrolled Teleportation -Reduced the chance to trigger teleport from 20% to 15% Dev notes: Made origin smaller to make it fell more like the shulker mob( It shouldnt affect gameplay too much) and due to some player feedback, i made the teleport less likely to trigger but still an impactful chance

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