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Vamp2TVD

this is my mod based of a show that is very popular it may not seem like much to begin with but with these supernatural changes to the playing you will see yourself controlling the very mind and structure of being in your world with all its supernatural's.
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HybridUpdate :)

File nameAbilityUpdate-1.3.0-forge-1.20.1.jar
Uploader
non_noxiousnon_noxious
Uploaded
Oct 11, 2026
Downloads
10
Size
12.2 MB
Mod Loaders
Forge
File ID
9129366
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:vamps2modd-1186028:9129366")

Learn more about Curse Maven

What's new

🩸 Major Update: Hybrids, Tribrids & Core Supernatural Rework

This update delivers some of the biggest supernatural gameplay improvements yet, introducing brand-new transformation content, the first Tribrid abilities, and a complete overhaul of how Vampire and Werewolf buffs interact with Minecraft's potion system.

🐺 Hybrid Improvements

  • Added new Partial Shift animations for Hybrids, bringing transformations to life with smoother and more immersive visual progression.
  • Refined transformation behaviour to better represent the Hybrid experience and improve overall gameplay immersion.

👑 Tribrid Progression Begins

The first stage of Tribrid development is finally here.

  • Added the first two Tribrid abilities, marking the beginning of the Tribrid powerset.
  • These abilities lay the foundation for future expansions and provide the first glimpse into the unique potential of the Tribrid race.

⚔️ Vampire & Werewolf Buff System Rework

One of the largest backend changes in this update completely reworks how supernatural buffs function.

Vampires and Werewolves can now receive potion effects normally.

Previously, supernatural stat handling could interfere with vanilla and modded potion effects. With this rework:

  • Strength, Speed, Resistance, Regeneration, and other potion effects now apply correctly.
  • Supernatural players can temporarily enhance themselves through potions and consumables.
  • Mod compatibility has been significantly improved.
  • Future balancing and ability expansions are now much easier to implement.

This change opens up new combat strategies and progression possibilities for both Vampire and Werewolf players.

🩸 Blood Drain Fix

  • Fixed an issue where the Blood Drain mechanic was not behaving correctly when players received damage.
  • Blood Drain should now function consistently during combat and other damage-related situations.

🛠 Additional Changes

  • Backend improvements and code optimisations to support future supernatural systems.
  • Improved foundation for upcoming Tribrid content and ability expansions.
  • General stability improvements across transformation and buff systems.

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