V-Tweaks

Mods
3,518,826 Downloads Last Updated: Oct 6, 2020 Game Version: 1.15.2

File Details

Filename VTweaks-1.14.4-3.1.7.jar
Uploaded by oitsjustjose
Uploaded Jun 27, 2020
Game Version Forge
Size 91.70 KB
Downloads 314
MD5 11d14f514579a09e0fc24d1b8b5ef63d
Supported Modloader Versions
Forge
Supported Java Versions
Java 8
Supported Minecraft 1.14 Versions
1.14.4

Changelog

V-Tweaks Changelog MC 1.14.x

3.1.7

This is the final update to the 1.14 version of V-Tweaks. No further support will be provided. Please move to 1.15+ πŸ˜„

Fixed

  • The /give command appearing to drop an extra item that didn't exist

Changed

  • Challenger Mobs' blacklist is now based on the name you use when you /summon them!! This makes it much easier to determine whether or not a mob is the right one, so I hope that helps πŸ˜„

Removed

  • Unused config for spawning baby animals. This was a 1.14 thing only and I don't even remember if I properly implemented it tbh.

3.1.6

Fixed

  • [Hopefully] fixed issues with ChallengerMob particles
  • Fixed Pillagers being able to become challengers, rendering them useless without their crossbow

3.1.5

Fixed

  • Cake Tweaks not working

3.1.4

Changed

  • Forge dependency to stable (28.2.0)

Added

  • Challenger Mob config for disabling their custom name tags

3.1.3

Changed

  • Challenger Mobs are now defended from fire damage without a fire resistance potion
    • This prevents you from sapping the effect from the mob, if you have mods that add those enchantments
    • This shows the hurt animation once every so-often, but rest assured no damage is being done
    • This still fixes the concerns of spoofing them with lava or fire

3.1.2

Fixed

  • Broken localization on Man Pants
  • Mobs dying without death animation (immediately disappearing on death)

3.1.1

Added

  • New damage effects to some challenger mobs!
    • Arcane Challengers inflict blindness, withering and levitation on hit
    • Hungry Challengers inflict 30s of Hunger II

Fixed

  • Lingering Challenger Mob Particles
  • Debug statements spamming the game console

3.1.0

Added

  • [Configurable] Colored particle effects for challenger mobs (see #62)

Fixed

  • Challenger Mob items not being reassigned correctly if the original mob held something (e.g. skeletons)
  • Broken death messages and damage source names

Changed

  • Pet Armory:
    • You can now apply any armor to your pet! Just throw armor near it, and it will pick it up!
    • You can also throw weapons at it (if the config is enabled - if it is not it'll throw the item back at you)
    • You can upgrade its armor any time, and in doing so get the old armor back
    • You can forcefully remove the old armor back by right clicking while sneaking on your pet
  • Imperishable Logic for Armor
    • Salvaged armor is now moved to your inventory (or thrown at you in world)
    • Salvaged armor cannot be equipped
    • No more dumb stuff with how armor is calculated or what the damage source is

3.0.8

Fixed

  • Imperishable
    • Taking no damage / less damage from any source at all, with or without armor on and with or without imperishable
    • Fix armor defense values including an imperishable armor piece that shouldn't be able to protect
    • Fixed armors not taking any damage when hurting the player

3.0.7

Fixed

  • Welcome message showing more than once

Changed

  • Welcome message shown status is now stored as a WorldCapability instead of within the player, so updating will show players this message ✨one more time✨.
  • Imperishable now damages from the correct source, instead of from a generic source

3.0.6

Fixed

  • Sapling Self-Planting not working
  • Welcome Notification not respecting its config option

Changed

  • Sapling self-planting no longer uses a fake player (I don't know why I did that in the first place?!?)
  • Sapling self-planting will plant if the block is normally replaceable on use.

3.0.5

Added

  • Enchantment Descriptions Compat

Fixed

  • Imperishable applying armor defense to damage that shouldn't be reduced by armor (e.g. fall damage being reduced by armor).
  • Peaceful Surface preventing non-monster spawns

3.0.4

Added

  • Arm Swing Parity!

A feature ported from the 1.15 snapshots (which was ported from Bedrock Edition)

Forces the player's arm to swing when:

  • Interacting with entities (e.g. milking, shearing, mounting)
  • Placing boats
  • Using buckets
  • Catching fish in buckets

This has a config option to disable the entire thing, of course.

Improved

Fixed

  • Delay in right-clicking a crop and the player's arm swinging - #629afb4

3.0.3c

It's one of those days 😐 I'm having issues with Client/Server relations a lot today.

Fixed

  • Server-side crash with Imperishable (the hurt animation, specifically)

3.0.3b

Fixed

  • Actually fixed that Peaceful Surface server-side crash πŸ€”

3.0.3

Added

  • Arm swing when using the Crop Tweak to harvest a crop (this was work, but I felt like it was worth it)
  • Crop re-plant sound when using the Crop Tweak to harvest a crop
  • Sound when using an imperishable tool with only 1 durability left
  • New sound when when striking with an imperishable foe with only 1 durability left
  • New text when you go to attack with a broken sword that is saved by imperishable
    • As always this is localizable πŸ˜„

Fixed

  • Crop tweak not working on Cocoa or Nether Wart
  • Imperishable armor with durability > 1 not taking damage ever
  • Imperishable sword being able to break
  • Tool efficiency allowing your tool to break a block with Imperishable and 1 durability left
  • Lumbering taking insane durability from your axe
  • Tool Durability tooltip being 1 higher than actual
  • Server crash with Peaceful Surface

Changed

  • Lumbering now only breaks what logs it can before the tool breaks. It will leave your tool with 1 durability and the tree entact.
  • Cutting leaves with lumbering doesn't take durability

3.0.2

Added

  • Config Option for disabling any modifications to despawn timers at all

Fixed

  • Items despawning if Item Despawn Timer set to -1

Changed

  • Config options for item despawning to be more descriptive

3.0.1

Fixed

  • Imperishable enchant causing weird visual glitch on tools
  • Imperishable enchant not working on sword attacks
  • Imperishable enchant not working on sword breaking blocks
  • Imperishable enchant not working on armor

3.0.0

Initial Port

What won't be coming

  • Sheep Dye Fix - may return if still needed
  • Horse Armor Recipes

What's ready but doesn't work yet

  • Cake drops - they're implemented but forge isn't firing the event that it utilizes

What's changed with the port

  • Crop Harvest Tweak doesn't swing arm (I can't figure this out w/o using packets)
  • Imperishable - I can't figure out how to add the Book to nether fortress loot, so the recipe is an anvil recipe of Unbreaking III books on both sides.
  • All texts are now translatable - this includes ChallengerMobs' names, the welcome text on first world join, and more.