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Utility Jujutsu

A Mod with utilities for JujutsuCraft mod By Orca.

File Details

Utility Jujutsu Mod 6.0.0

  • R
  • Sep 14, 2024
  • 47.76 KB
  • 113
  • 1.20.1
  • Forge

File Name

utilityjujutsumod-6.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:utility-jujutsu-1011785:5721086")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New gamerules:

kenjakuCanAbsorbMahoraga: This gamerule only exists if you have JJKU installed. It allows Kenjaku users to acquire Mahoraga's technique.

mahoragaBreakDomainInStalemate: In JujutsuCraft, Mahoraga players with domain expansions (e.g., Sukuna's expansion) cannot break the enemy's domain if they are in a domain battle, even if they are already adapted. This means a Mahoraga player must wait for the enemy to summon their domain first to break it or try to win the clash (which can lead to a funny situation where you lose your own domain but manage to destroy the enemy's). This rule allows Mahoraga to destroy the enemy's domain even in a stalemate, as long as the player is adapted.

sukunaFingerCanKill: You can now choose whether consuming Sukuna's fingers will kill you if the consumption fails.

dontForceSimpleDomain: This rule prevents entities or other players from forcing entities/players to use Simple Domain.

Additionally, I fixed some issues and added descriptions and names to the gamerules in the world creation menu.